Today I messed a bit around in Inkscape. I have created a lot of seamless patterns in the past, mostly for 3D renders. I usually start with a picture and do some typical things like offset 50% vertical and 50% horizontal, blur and mask to make seams invisible. Of course image editors like Photoshop / PSP/ CorelPaint are very suitable for this kind of jobs. Add to that the procedural rendering that MapZone can do and voila… seamless texture.
So what was new today? I messed (once again) with cloned tiles in Inkscape. I drafted a pattern that is used for some custom stationary, and then I thought that I might as well put it up as free for personal use on VerySimpleDesigns.com.
Inkscape is VERY suitable for seamless pattern creation, but the workflow is not so obvious. I followed the procedure as described in Tavmjong’s guide, but I found it not so easy to follow, and in my humble opinion, some steps are not needed if the only thing you need out of Inkscape is an exported bitmap with your seamless texture. So I think I found material for a new tutorial too – now just to find time to actually write it… that may take a few days. So for now have a look at these pretty textures and grab them at high resolution from VSD.